söndag 17 november 2019

Adding Visuals


At the moment, the game looks pretty much exactly as it is shown in the video clip. Since a lot of different things have been added, it would be difficult to mention them all in a summarized form. Hence, I will provide a shortlist of things that have been added so far by me:

Shooting, two players, countdown timer, movement, raycasts to avoid players moving each others, number above players showing HP, detect when players or projectiles fly out of the map, handling of turn events (can be improved), elipse around players when aiming (not a great visual, but helps in debugging), added so the players can jump while on top of eachother (before it was only possible when standing on the ground), a "Game Over" UI is shown when someone wins or both dies.

A great feature, that is mandatory for any Worms-like game is map destruction, I did not add this but another team member is working on it quite successfully as shown in the video. Also other members are working on a website, sound effects and adding different types of spells.

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