tisdag 10 december 2019

GitHub

In the following image, some contributions can be seen to the project, where I am "marcus1337".



As it can be seen, most of my code went into the beginning of the project. My code was more or less the foundation for how the rest of the code would be added. The cause for lisandlops large jump by the end is because a large amount of sound files were added and removed. I can't see, oddly enough, a graph representing Diego, but he added many spells.



Generally, it becomes harder to add more content into the project at a later stage, than in the beginning. The reason is because you have to take into account that more and more becomes spaghetti. With proper planning this is avoidable to some extent. In this project however, there was not enough communication to keep the codebase at a high quality, so if I were to make a another game alone, I would probably not want to reuse all of the code used in this project.



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